Will be ATS 64 bit?

MarioPL98

New Member
Jul 30, 2014
3
I hope, that it will be in 64 bit, because i don't want next open world game with high graphics in 32 bit :(
 

Max

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Administrator
Jan 12, 2014
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They're going to have to support 64bit on ETS2 and ATS at some point, but I think the focus of SCS is more on supporting as many PC's as they can rather than limiting the number of people that can play it
 

Dr.Bull

Member
Jul 31, 2014
215
Well, SCS said that ATS will have the same engine as ETS, so I guess it'll still be a 32 bit game (as far as my knowledge about PCs goes).
As someone who still uses 32 bits that isn't a bad thing. ;-|
 

MsHeavyAlex

Well-Known Member
Jan 16, 2014
195
this with 32 bits ...sucks ...totally ... and before 1.11.x in ETS2 , on 1.10.x we were still somehow on good way with Virtual memory ... in green or yellow ...

now, after 1.11.x ...we have totally sh*t (sorry on word ;) ) ...but Virtual memory is all the time in RED ...and everything we make in map, a little more beautifull or some bigger idea, memory colapse and game lagg ... so, that sucks totally ...

we have PC's with big memory today but we can use them ... lol ... :confused::confused:

I dotn understand this point of thinking in SCS team :( :(
 
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MarioPL98

New Member
Jul 30, 2014
3
I don't know any people with dual core or better and 32 bit system, so i think, that 32 bit version of games like that is quite stupid, because ATS 32 bit won't be able to use more than about 3,5 gb ram. So it may have problems with 30+ mods (in ETS2 I have about 45) and ultra graphics. It's only my opinion.

PS i heard, that there was one version of ETS2 64 bit, but it was very unstable, can anyone confirm this?
 

exHauster

Member
Aug 10, 2014
46
  • @Dr.Bull That the game will utilise Prism3D again doesn't mean there will be no improvements at the graphics and the gameplay since ETS 2, you know. As for the bits, maybe the current state of their engine isn't able to fully support 64-bits, and that's the reason they don't do nothing about that? Nevermind. I don't care much about that thing, though.