What's on your workbench? (Dec 2015 - March 2020) (3 Viewers)

Status
Not open for further replies.
As I tend to go for a bit of a scattergun approach with my projects, I reckon it's probably best to have some kind of central location to keep everything, rather than having a ton of individual threads. Seems to make sense to keep everyone else's work here, too, so let's get started!


4jx6F21ZMQC9Tm2C8qv4zZ9YLFOV5m3L.jpeg



Addenbrookes is coming along quite nicely, I feel. The paved area is complete, though I reckon some of the textures need a little tweaking before I'm fully happy with them - it's a little pristine right now.
 
Last edited by a moderator:

Advertisement

Don't ask what's happening with my windows ????View attachment 55546

Looks awesome!!

truck_front.png
truck_rear.png

Yeah, I'm having similar problems! ????

(Blender-made truck model for my Unity3D 3rd person early-2000s-styled platformer)

Jokes aside though: If you find out how you can fix this bug, I would be more than happy if you'd share the solution with me. ;)
 
  • Like
Reactions: MrChips

Advertisement

My blender skills ain't perfect but this is what I have so far still very wipView attachment 55602
Caetano Nimbus!! Looks AMAZING!!!
One question: Will you add the indicator lamps in the future, or are you doing a fictional variant where one of the two existing lights are indicators?
Thanks, and again: Great job! :D
 
  • Like
Reactions: OmniWink and morgan
Caetano Nimbus!! Looks AMAZING!!!
One question: Will you add the indicator lamps in the future, or are you doing a fictional variant where one of the two existing lights are indicators?
Thanks, and again: Great job! :D
This screen shot was taken ages ago it has indicator lamps now lmao and many more fixes done to the front and thank you :)
 

Advertisement

Advertisement

Status
Not open for further replies.

Users who are viewing this thread