Weird Flags... (1 Viewer)

Are the flags annoying/irritating/daft/ridiculous

  • YES

    Votes: 5 33.3%
  • NO

    Votes: 10 66.7%

  • Total voters
    15

Enviro400Taco

Look what you've done to my bloody shed MAN!
1,867
2,435
Hi friends, I have been playing OMSI 2 on Berlin-Spandau and noticed that all the SD200,SD202,& MB O305 buses have these weird triangular flags. Does anyone know how to get rid of them because they appear on repaints aswell?
Thanks very much,
E400Taco

GET THE FLAGS OUT.jpg


Flagzsuck.jpg
 
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ThisIsAlex

(𝘥𝘢𝘯𝘤𝘪𝘯𝘨)
534
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20
I looked into these a while ago and found out they appear whenever the date you selected in the OMSI menu was a German national holiday (or something like that). There's probably an o3d file you can delete, but the safest and easiest way to not have them is to just select another date.
 
D

Deleted member 422

I looked into these a while ago and found out they appear whenever the date you selected in the OMSI menu was a German national holiday (or something like that). There's probably an o3d file you can delete, but the safest and easiest way to not have them is to just select another date.
.03d file? Its not a separate model, its a texture on the main body :)
 

ThisIsAlex

(𝘥𝘢𝘯𝘤𝘪𝘯𝘨)
534
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.03d file? Its not a separate model, its a texture on the main body :)
I'm pretty sure I remember seeing separate texture files for it in the SD20X texture folder. But I don't create repaints for them as it's a bit of a tedious process for me, going through the repaint tool and all that. But I swear I read it was something like wimpel.o3d in the model folder, forgive me if I'm wrong though.
 
D

Deleted member 422

I'm pretty sure I remember seeing separate texture files for it in the SD20X texture folder. But I don't create repaints for them as it's a bit of a tedious process for me, going through the repaint tool and all that. But I swear I read it was something like wimpel.o3d in the model folder, forgive me if I'm wrong though.
I was always on the understanding that it was to do with textures. If you don't do the repaint through the repaint tool, it works fine.
 

ThisIsAlex

(𝘥𝘢𝘯𝘤𝘪𝘯𝘨)
534
2,145
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I was always on the understanding that it was to do with textures. If you don't do the repaint through the repaint tool, it works fine.
Yeah, again I could be wrong because I'm out at the moment so can't check now, but I'm 99% sure there is a separate model file for it. Otherwise I'm not sure as to why there is a separate texture file for it. And all repaints I've attempted for it without the tool turned out chrome in-game for me, could be down to the DXT/mip-map stuff but I don't really have the time to mess about with them to get it to work without the tool.
 
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Deleted member 422

.o3d is a file type used by OMSI to collect large portions of data such as a bus.
.o3d is the format in which Omsi reads model files, not large portions of data. An .o3d file cannot be larger than about 8MB or it will not work.
 

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