Cotterell is the first map by the UKDT. It is a left-path map based on the city of Bath, in south-west England. It consists of one line, running between the town centre and the University of Cotterell. The map was mainly built to test the ability of those of us in the UKDT (UK Design Team) to work together before moving on to a bigger project. We reckon it's been a success, so look forward to more coming soon! The map is self-contained, but you will need to install the required bus. Link is in the readme, included in the download.
What's next?
Cotterell was a project to test our ability. Well, consider it tested! We did initially have plans to expand Cotterell with more routes from Bath and maybe even link it to Buses of the Westcountry (BotW), but they never got further than the drawing board. As such, this is the final form of Cotterell, with any future updates only being bugfixes or important patches.
Credits:
The project team:
Additional credits to:
Known issues:
What's next?
Cotterell was a project to test our ability. Well, consider it tested! We did initially have plans to expand Cotterell with more routes from Bath and maybe even link it to Buses of the Westcountry (BotW), but they never got further than the drawing board. As such, this is the final form of Cotterell, with any future updates only being bugfixes or important patches.
Credits:
The project team:
- Whistlehead, project lead and object maker
- iomex, primary map builder
- Road-hog123, map technician
- Fellowslothb, map technician
- THE PH6NT0M, bus repainter
Additional credits to:
- BTV, for his objects pack
- 3D Warehouse users G3FX and Damo, for objects we converted under the 3D warehouse terms of use
- O3D SimpleCrossingSplines and SmallDetailStuff
- VKL's splines
- Textures.com for providing free textures (seriously, check it out if you need some)
- The developers of OMSI, for the game to play and all the default buildings we repainted.
Known issues:
- Drive while only loading one adjacent tile, or you'll run into walls of trees.
- AI buses stop oddly in the bus station. Again, the core game code doesn't allow for reversing, so our lovely bus station results in some odd driving.