Traffic Light Indices On Junction_Ergzebergsweg (1 Viewer)

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HI! 


I was hoping someone could tell me how to set traffic light indices on a default iomex  LH junction object, i know how to parent them and go to options but when im in options it says light indices 


1.


2.


3.


4.


how can i get it to say for example:


1. main


2. side street


so that i can get traffic lights into maps i am also NOT talking invis_junctions, i just want to know how to do it in iomex lh junction objects 


thank you,


Jamie
 

Road-hog123

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I've just placed that object on my copy of BotW, parented a traffic light to it and each of the traffic light indices are named (Main, Side, Main_Ped, Side_Ped respectively). Being unable to replicate the issue, I can't investigate further. My only suggestion would be to re-download and reinstall iomexLH and maybe that will fix it... 
vI3uoZ7.png
 

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I've just placed that object on my copy of BotW, parented a traffic light to it and each of the traffic light indices are named (Main, Side, Main_Ped, Side_Ped respectively). Being unable to replicate the issue, I can't investigate further. My only suggestion would be to re-download and reinstall iomexLH and maybe that will fix it... 
vI3uoZ7.png

thank you roadhog traffic lights are now in my map!
 
I've just placed that object on my copy of BotW, parented a traffic light to it and each of the traffic light indices are named (Main, Side, Main_Ped, Side_Ped respectively). Being unable to replicate the issue, I can't investigate further. My only suggestion would be to re-download and reinstall iomexLH and maybe that will fix it... 
vI3uoZ7.png

what do i use to get it to show on altonear_8m crossing ti works on the junction but not the crossing thanks
 

iomex

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The iomexLH set was a straight convert of M-R and Simplestreets assets. Given the size of the combined set of assets, it was too big a task to comprehensively test every aspect of every object in the timeframe I had available. This means I'm reliant upon bug reports to retroactively patch the set. However, the Altonaer Straße is a well-used road in OMSI maps and I certainly don't remember there being an issue with the crossing. There are some crossings which don't utilize traffic lights, but I don't think this is the case with Altonaer.


Step-by-step, how exactly are you going about this?
 
The iomexLH set was a straight convert of M-R and Simplestreets assets. Given the size of the combined set of assets, it was too big a task to comprehensively test every aspect of every object in the timeframe I had available. This means I'm reliant upon bug reports to retroactively patch the set. However, the Altonaer Straße is a well-used road in OMSI maps and I certainly don't remember there being an issue with the crossing. There are some crossings which don't utilize traffic lights, but I don't think this is the case with Altonaer.


Step-by-step, how exactly are you going about this?

Thanks, what I have done is set them to blink on yellow for the crossing I might try and make and make an invis junction 
 

iomex

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Yellow blink isn't a prescribed traffic light phase for that object, I think you're doing something wrong. Explain to me step-by-step exactly how you're trying to set up your traffic lights.
 
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