Scunthorpe

Maps Scunthorpe 1.1

Login to Download

JT1018

New Member
Mar 24, 2018
2
Is there an online PDF timetable of all the routes made available by development team? If so it would come in handy to my VBC. Thank you
 

VolvoB10M

Member
Oct 24, 2016
56
I keep getting this with all the fence, I've reinstalled the current version of the map and all prerequisites but it is the same. Is there any way of changing back to the old fence type?

41976
 
Oct 21, 2018
2
Brilliant map! Just doing the Sunday 31a trying to learn the route, going to take me a few circuits until I can do it without the guided arrows!

Using the Volvo B7 Eclipse 2, lovely gearbox sound, but can someone tell me what vehicles are used on the other weekday routes? Out of the supplied Volvo and City 400R, just wondering which ones are double deck and which are single deck. I don't want to use the B7 on say, the route 10, when in real life its a double deck.

Any help appreciated!
 

wardle man

Well-Known Member
Apr 16, 2016
199
Brilliant map! Just doing the Sunday 31a trying to learn the route, going to take me a few circuits until I can do it without the guided arrows!

Using the Volvo B7 Eclipse 2, lovely gearbox sound, but can someone tell me what vehicles are used on the other weekday routes? Out of the supplied Volvo and City 400R, just wondering which ones are double deck and which are single deck. I don't want to use the B7 on say, the route 10, when in real life its a double deck.

Any help appreciated!
From my understanding there are very few double deck buses allocated to the Scunthorpe depot. When I visited last year there were two out on a Saturday in which one was on the 31 and another on the 33/34.
 

0118999

Do'er of administrative things
Administrator
Premium Subscriber
Oct 24, 2016
525
Try the download button at the top right of this page...
 

ash103291

New Member
Oct 24, 2016
5
hi guys, sorry to be a pain,
finally got round to playing scunthorpe and i must say what a great map even for lower end pcs!
mines mid range and its nice to be able to have plenty of AI in the bus station without my computer going nuts lol
but i do have one question, i started driving route 6, all was going well and then i got so far out from the town centre and all the scenary just stopped and the bus got stuck?
any ideas what could be the problem as i know normally if you have stuff missing then either the maps dont load or they just come up with 'sky'.
cheers in advance,
ash
 

stevenson.luke69

New Member
Nov 22, 2016
2
Hello, really keen to play, what looks like, an incredible map! However, I can't seem to get it to load. I believe I've installed all the necessary requirements however when I load the map (without busses) all I get at any location is sky. Below is a copy of the debug menu. I've checked, and the files listed below are definitely installed into the game. Any help would be greatly received. Thanks in advance.

Normal Textures:

Loaded:

0006: texture\sonne.bmp
0009: texture\mond.bmp
0010: texture\himmel04.bmp
0011: Texture\himmel01.bmp
0013: Texture\nebel.tga
0034: maps\Scunthorpe_2016\texture\water.tga
0035: maps\Scunthorpe_2016\texture\water_envmap.bmp

Not Loaded:

0000: 30er_reihensiedlung01.bmp
0001: SD_Rad_v.bmp
0002: reifen.bmp
0003: path_car_1.bmp
0004: texture\snappoint.bmp
0005: texture\grid.bmp
0007: texture\licht.bmp
0008: texture\light_effect1.bmp
0012: Texture\himmel05.bmp
0014: texture.tga
0015: Snow_1.bmp.001
0016: texture\rauch.tga
0017: Texture\puddles.tga
0018: texture\gras.bmp
0019: texture\WinterSnow\gras.bmp
0020: texture\Fall\gras.bmp
0021: texture\Spring\gras.bmp
0022: texture\gras_det.bmp
0023: texture\WinterSnow\gras_det.bmp
0024: Texture\Scunthorpe\wh_white.bmp
0025: Texture\Scunthorpe\str_asphdrk.bmp
0026: Texture\dreck.bmp
0027: Texture\noise_low.bmp
0028: Texture\erde1.bmp
0029: Texture\Acker.bmp
0030: Money\UKDT_GBP\UK_coins.dds
0031: Money\UKDT_GBP\UK_newPound.dds
0032: Money\UKDT_GBP\UK_newFiver.dds
0033: Money\UKDT_GBP\UK_Notes.dds
0036: maps\Scunthorpe_2016\texture\map\tile_1_-3.map.1.dds
0037: Sceneryobjects\Generic\texture\people_small.bmp
0038:
0039: Sceneryobjects\Trees_MC\texture\Shrubbery_04.tga
0040: Sceneryobjects\Trees_MC\texture\WinterSnow\Shrubbery_04.tga
0041: Sceneryobjects\Trees_MC\texture\Fall\Shrubbery_04.dds
0042: Sceneryobjects\Trees_MC\texture\Spring\Shrubbery_04.dds
0043: Sceneryobjects\Trees_MC\texture\Winter\Shrubbery_04.tga
0044: Sceneryobjects\Ruede\texture\chestnut03.tga
0045: Sceneryobjects\Ruede\texture\WinterSnow\chestnut03.tga
0046: Sceneryobjects\Ruede\texture\Fall\chestnut03.tga
0047: Sceneryobjects\Ruede\texture\Spring\chestnut03.tga
0048: Sceneryobjects\Ruede\texture\Winter\chestnut03.tga
0049: Sceneryobjects\Trees_MC\texture\treehelper.bmp
0050: Sceneryobjects\Generic\texture\busstop.bmp
0051: Sceneryobjects\Treedman\texture\SBS1_Sign.tga
0052: Sceneryobjects\Streetobjects_RUE\texture\neonlight_S.bmp
0053: Sceneryobjects\Streetobjects_RUE\texture\night\neonlight_S.bmp
0054: texture\light_cone.bmp
0055: Sceneryobjects\Trees_MC\texture\Shrubbery_03.tga
0056: Sceneryobjects\Trees_MC\texture\WinterSnow\Shrubbery_03.tga
0057: Sceneryobjects\Trees_MC\texture\Fall\Shrubbery_03.dds
0058: Sceneryobjects\Trees_MC\texture\Spring\Shrubbery_03.dds
0059: Sceneryobjects\Trees_MC\texture\Winter\Shrubbery_03.tga
0060: Sceneryobjects\Generic\texture\carpark.bmp
0061: Sceneryobjects\Objects_SN\texture\tex_a.bmp
0062: Sceneryobjects\chrisrose1993\Speed Humps\texture\str_asphdrk.bmp
0063: Sceneryobjects\chrisrose1993\Speed Humps\texture\WinterSnowfall\str_asphdrk.bmp
0064: Sceneryobjects\chrisrose1993\Speed Humps\texture\str_asphdrk - Copy.bmp
0065: Sceneryobjects\chrisrose1993\Speed Humps\texture\WinterSnowfall\str_asphdrk - Copy.bmp
0066: Sceneryobjects\Objects_SN\texture\zaun.tga
0067: Sceneryobjects\Buildings_Freeman\texture\lbsgrey.bmp
0068: Sceneryobjects\Objects_SN\texture\betontex.bmp
0069: Sceneryobjects\Buildings_Freeman\texture\frenwicksslate.bmp
0070: Sceneryobjects\Buildings_Freeman\texture\WinterSnow\frenwicksslate.bmp
0071: Sceneryobjects\Buildings_Freeman\texture\wilkoplaster.dds
0072: Sceneryobjects\Buildings_Freeman\texture\firestationbrick.dds
0073: Sceneryobjects\Buildings_Freeman\texture\londis1.dds
0074: Sceneryobjects\Buildings_Freeman\texture\londislogo.bmp
0075: Sceneryobjects\Buildings_Freeman\texture\night\londislogo.bmp
0076: Sceneryobjects\Buildings_Freeman\texture\whitefriarswindow1.dds
0077: Sceneryobjects\Buildings_Freeman\texture\night\whitefriarswindow1.bmp
0078: Sceneryobjects\Buildings_Freeman\texture\augbrick1.dds
0079: Sceneryobjects\btv\Buildings\texture\semi_2_red.tga
0080: Sceneryobjects\btv\Buildings\texture\night\semi_2_red.tga
0081: Sceneryobjects\btv\Buildings\texture\roof_2.tga
0082: Sceneryobjects\btv\Buildings\texture\WinterSnow\roof_2.tga
0083: Sceneryobjects\btv\Buildings\texture\bricks_red_1.tga
0084: Sceneryobjects\btv\Buildings\texture\bricks_cream.tga
0085: Sceneryobjects\btv\Buildings\texture\ninian_park_rd_fed_of_city_farms_and_comm_gardens.tga
0086: Sceneryobjects\btv\Buildings\texture\WYT_House01_tiles.bmp
0087: Sceneryobjects\btv\Buildings\texture\WinterSnow\WYT_House01_tiles.bmp
0088: Sceneryobjects\whistlehead originals\texture\CB_BUILDING01_TILES.BMP
0089: Sceneryobjects\whistlehead originals\texture\WinterSnow\CB_BUILDING01_TILES.BMP
0090: Sceneryobjects\whistlehead originals\texture\CB_HOUSE04.BMP
0091: Sceneryobjects\whistlehead originals\texture\night\CB_HOUSE04.BMP
0092: Sceneryobjects\whistlehead originals\texture\CB_HOUSE04A.BMP
0093: Sceneryobjects\whistlehead originals\texture\night\CB_HOUSE04A.BMP
0094: Sceneryobjects\whistlehead originals\texture\CB_HOUSE07.BMP
0095: Sceneryobjects\whistlehead originals\texture\night\CB_HOUSE07.BMP
0096: Sceneryobjects\whistlehead originals\texture\CB_WALL01.BMP
0097: Sceneryobjects\whistlehead originals\texture\CHIMMNEYPOT_1.BMP
0098: Sceneryobjects\btv\Buildings\texture\semi_3_front.tga
0099: Sceneryobjects\btv\Buildings\texture\night\semi_3_front.tga
0100: Sceneryobjects\btv\Buildings\texture\black.tga
0101: Sceneryobjects\btv\Buildings\texture\roof_1.tga
0102: Sceneryobjects\btv\Buildings\texture\WinterSnow\roof_1.tga
0103: Sceneryobjects\btv\Buildings\texture\semi_3_side.tga
0104: Sceneryobjects\btv\Buildings\texture\night\semi_3_side.tga
0105: maps\Scunthorpe_2016\texture\map\tile_1_-2.map.1.dds
0106: Sceneryobjects\Buildings_RUE\texture\Taubenhaus.dds
0107: Sceneryobjects\Buildings_RUE\texture\night\Taubenhaus.dds
0108: Sceneryobjects\Buildings_RUE\texture\MC_Spitzdach_grau.dds
0109: Sceneryobjects\Buildings_RUE\texture\WinterSnow\MC_Spitzdach_grau.bmp
0110: Sceneryobjects\Buildings_RUE\texture\dachpappe.dds
0111: Sceneryobjects\Buildings_RUE\texture\WinterSnow\dachpappe.bmp
0112: Sceneryobjects\British_Houses\Semi-Detached_Council\texture\tex.tga
0113: Sceneryobjects\British_Houses\Semi-Detached_Council\texture\roof.tga
0114: Sceneryobjects\Buildings_MC\texture\dachpappe.dds
0115: Sceneryobjects\Buildings_MC\texture\WinterSnow\dachpappe.bmp
0116: Sceneryobjects\Buildings_MC\texture\garage_1.dds
0117: maps\Scunthorpe_2016\texture\map\tile_1_-1.map.1.dds
0118: Sceneryobjects\Buildings_MC\texture\bw_workshop_01.dds
0119: Sceneryobjects\Buildings_MC\texture\night\bw_workshop_01.dds
0120: maps\Scunthorpe_2016\texture\map\tile_1_0.map.1.dds
0121: Sceneryobjects\Verkehrszeichen_MC\texture\Ampel_Mast_1.bmp
0122: Sceneryobjects\Verkehrszeichen_MC\texture\Ampel1.bmp
0123: Sceneryobjects\Buildings_Freeman\texture\trafficlight.dds
0124: maps\Scunthorpe_2016\texture\map\tile_2_-3.map.1.dds
0125: maps\Scunthorpe_2016\texture\map\tile_2_-2.map.1.dds
0126: maps\Scunthorpe_2016\texture\map\tile_2_-1.map.1.dds

Failed:


Bumpmap Textures:

Loaded:

0000: maps\Scunthorpe_2016\texture\water_bump.bmp
 
Last edited by a moderator:

Kian

New Member
Oct 14, 2017
21
Hi,this is a great map but most of the time I can drive it but by spawning at the Hornsby depot,now I can't. I load without buses,map loads,I click the spawn bus but then my omsi just closes,here is the logfile for it
 

Attachments

ross4122

Scottish Vyking Veg
Staff Team Leader
Content Control
Premium Subscriber
Apr 1, 2016
1,007
OMSI seems to be loading a lot of tiles at once - do you have Load Whole Map at Start ticked in your options menu? Try turning that off, that should make OMSI run a bit smoother.
 

Kian

New Member
Oct 14, 2017
21
Ok,i'm currently re-installing all the packs except buses and Cotterell
But i'll be sure to try :)
 

leemugg36

New Member
May 19, 2019
1
Hi guys I don't get why this is saying these files missing when I have all three flora packs installed ??
Sceneryobjects\UKDT\iomex\Flora\Birch1.sco
Sceneryobjects\UKDT\iomex\Flora\Birch2.sco
Sceneryobjects\UKDT\iomex\Flora\Birch3.sco
Sceneryobjects\UKDT\iomex\Flora\Bougainvillea.sco
Sceneryobjects\UKDT\iomex\Flora\CabbagePalm.sco
Sceneryobjects\UKDT\iomex\Flora\CommonBeech.sco
Sceneryobjects\UKDT\iomex\Flora\Elm1.sco
Sceneryobjects\UKDT\iomex\Flora\Elm2.sco
Sceneryobjects\UKDT\iomex\Flora\EnglishOakYoung2.sco
Sceneryobjects\UKDT\iomex\Flora\EnglishOakYoung3.sco
Sceneryobjects\UKDT\iomex\Flora\EuropeanBirch.sco
Sceneryobjects\UKDT\iomex\Flora\FeatherReed.sco
Sceneryobjects\UKDT\iomex\Flora\Fern.sco
Sceneryobjects\UKDT\iomex\Flora\GiantMiscanthus.sco
Sceneryobjects\UKDT\iomex\Flora\HairyMelic1.sco
Sceneryobjects\UKDT\iomex\Flora\HairyMelic2.sco
Sceneryobjects\UKDT\iomex\Flora\LeylandCypress2.sco
Sceneryobjects\UKDT\iomex\Flora\leylandii.sco
Sceneryobjects\UKDT\iomex\Flora\MapleTreeYoung1.sco
Sceneryobjects\UKDT\iomex\Flora\MapleTreeYoung2.sco
Sceneryobjects\UKDT\iomex\Flora\MapleTreeYoung3.sco
Sceneryobjects\UKDT\iomex\Flora\PearlGrass.sco
Sceneryobjects\UKDT\iomex\Flora\PinOak1.sco
Sceneryobjects\UKDT\iomex\Flora\PinOak2.sco
Sceneryobjects\UKDT\iomex\Flora\Plum.sco
Sceneryobjects\UKDT\iomex\Flora\RedBaronGrass.sco
Sceneryobjects\UKDT\iomex\Flora\SilverPoplar1.sco
Sceneryobjects\UKDT\iomex\Flora\SilverPoplar2.sco
Sceneryobjects\UKDT\iomex\Flora\TiliaLarge.sco
Sceneryobjects\UKDT\iomex\Flora\TiliaSmall.sco
Sceneryobjects\UKDT\iomex\Flora\WhitePine.sco
Sceneryobjects\UKDT\iomex\Flora\Willow.sco