Will the steering wheel be revised before V1.1? The point of rotation doesn't appear correct compared to how it was, although the textures look far better!
Yes to both.Will the "Fire System Pressure Ok" be added?
Will the steering wheel be revised before V1.1? The point of rotation doesn't appear correct compared to how it was, although the textures look far better!
Yes to both.Will the "Fire System Pressure Ok" be added?
Awesome to both!Yes to both.
Looks great to me
2 questions...
1. Is the opening assault screen not reversed? ie: shouldn't it open down into the door rather than up?
2. I'm not up on the background "politics" for want of a better term. I have the Streetdeck pack already though. Will anyone whose bouyght that or the Lite pack still get updates going forward?
Cheers and thanks for the updates!
Very interesting and informative, thanks!Question 1: Yes, glad you noticed this because I didn’t!
Question 2: If you bought the V1.0 Streetlite pack, you’ll get V1.1/2/3/4/5 or however many versions of the DF pack there are for free as an update. However, if you bought the Streetdeck pack there won’t be anything for the Streetlite due to the different development teams. But if you bought the Streetdeck the same apples, all future updates free for that pack itself.
Hope this helps!
Ah crap ????????Very interesting and informative, thanks!
Sidenote: Think you mean applies haha ????
Hi, i have a question about the destination display. I have been using this bus in the newly released Manly Act Three, and i noticed the destinations also display the configuration codes such as *B, *K, etc. Is there any way to fix this or just the LED display is not compatible?
@reverseidle While it is funny sometimes (e.g. the granny voice going "Goodbye, driver!"), it gets repetitive quite fast, and it's a bit buggy.Any chance of getting rid of the passenger voices when they get off the bus? Incredibly annoying and silly imo. And they don't work properly half the time either
It's a setvar in the next update.Any chance of getting rid of the passenger voices when they get off the bus? Incredibly annoying and silly imo. And they don't work properly half the time either
Due to the bugs in OMSI's pathing, they sometimes exit the door when going to their seat, this is why it's said when they're leaving.For example, people would say "Goodbye driver!" or "Next time, don't drive so fast. I nearly fell out me seat!" when they're entering the bus as well as exiting.
Thought this was fixed, but I'll double check.It might also be worth fixing the bug with the Ticketer where the "pass accepted" screen shows up even if the passenger doesn't scan a ticket (i.e. walks straight onto the bus). Entirely possible - see Chicago.
Nice, thank you!It's a setvar in the next update.
Ah right, interesting... I didn't know that. Thanks for the info!Due to the bugs in OMSI's pathing, they sometimes exit the door when going to their seat, this is why it's said when they're leaving.
@reverseidle While it is funny sometimes (e.g. the granny voice going "Goodbye, driver!"), it gets repetitive quite fast, and it's a bit buggy.
For example, people would say "Goodbye driver!" or "Next time, don't drive so fast. I nearly fell out me seat!" when they're entering the bus as well as exiting. It only makes sense when they're leaving though. I think it should be either a setvar or a few lines of code in the .bus file you can easily get rid of if you don't want it (something you'd put in the manual).
That's my suggestion anyways.
Ah ok, setvar it is then ????@Moskie moaned enough for it to get it's own setvar :P