Microsoft Flight Simulator (New)

iomex

UKDT
Dec 10, 2015
1,344
Proof will be in the pudding for me. I don't really trust big developers with series' anymore. I can see it going one of a few ways:

They've got some old team members back and are rebooting the series, so it'll be an improvement on the classics

or

It'll basically be SimCity all over again, including forced server connectivity to servers that don't work.
 

LT586

SimJourneys Defunked
Oct 25, 2016
458
Proof will be in the pudding for me. I don't really trust big developers with series' anymore. I can see it going one of a few ways:

They've got some old team members back and are rebooting the series, so it'll be an improvement on the classics

or

It'll basically be SimCity all over again, including forced server connectivity to servers that don't work.
I am agreeing with you because, we've been let down by DTG for a number of years, because the core wizards left RSDL and it became just a cog in the system, then OMSI came and restored that attention to detail, to be left after OMSI 2 due to conflicts with the core developers!! So yeah I agree it's not been fun for the end user, but we shall see, no doubt they've realised their error in giving up on a budding genre and no doubt seen what could be better.

I would of thought the technology advancements meant better gameplay for PC but the problem with the PC market is too many use PCs not fit for purpose so I can see why this is on Xbox first before PC.
 

LT586

SimJourneys Defunked
Oct 25, 2016
458

While this is not the moment to answer every question being asked, we do want to take the opportunity to answer a few important ones:
  1. We are making Microsoft Flight Simulator. Emphasis on the word SIMULATOR.
  2. Designed for PC, optimized for multiplatform support (e.g. Xbox).
  3. Yes. We are supporting 3rd Party Content Development and Community Content creation. We are aware of the concerns in the current eco-system and are working to address them.
  4. Yes. We genuinely want to work closely with the community in the development of this title.
  5. Accessibility is important to us. Whatever your abilities are, if you want to fly, we are going to do whatever we can to make that happen. Yoke and pedals, mouse and keyboard, controller, etc. No pilot should be left behind.
So in keeping up with this thread, it's come from the horses mouth, what their basic intentions are.
 

LT586

SimJourneys Defunked
Oct 25, 2016
458
What do we think? I know what I think and this is gameplay footage. A handful of youtubers/ streamers were invited by Microsoft to try the sim first hand


How this works is Very high level. Hopefully this makes current devs take stock