[Mapping] Ask the team

iomex

UKDT
Dec 10, 2015
1,344
Use this as a place to ask questions on map making. Please note that this doesn't include anything such as making repaints, objects, splines, etc - only things that happen inside the OMSI Editor.

Suggested topics include:
  • TSRGD compliance - how and where to use the correct road markings/signage
  • Design - how you can make your scene look nicer
  • How to use the editor in the first instance
  • etc
 
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iomex

UKDT
Dec 10, 2015
1,344
It depends. There's a tolerance of approximately 20cm. However if you have a gap of 20cm there will be an obvious jump from the vehicle
 
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iomex

UKDT
Dec 10, 2015
1,344
Find a small town on Google Maps, ideally something with not many hills, then just literally copy everything you see as best you can. It's a lot easier to copy from street view than it is to make something up from imagination.
 

Alex

Member
Oct 27, 2016
54
Find a small town on Google Maps, ideally something with not many hills, then just literally copy everything you see as best you can. It's a lot easier to copy from street view than it is to make something up from imagination.
which scenery objects and splines are best for that (and some that include bus stations ect)?
 

iomex

UKDT
Dec 10, 2015
1,344
Just have a look around here. There's not really anything in the way of a good prefabricated bus station so you'd have to make it yourself. If you get Cotterell and/or BotW, there'd be a bunch of objects and splines in those. For buildings, Whistlehead and BTV have an adequate selection (I think Whistlehead's only come packaged with BotW or Farthington).

O3D splines pack is also useful for surfaces.
 

Alex

Member
Oct 27, 2016
54
Just have a look around here. There's not really anything in the way of a good prefabricated bus station so you'd have to make it yourself. If you get Cotterell and/or BotW, there'd be a bunch of objects and splines in those. For buildings, Whistlehead and BTV have an adequate selection (I think Whistlehead's only come packaged with BotW or Farthington).

O3D splines pack is also useful for surfaces.
Thank you, Will have a go at making one (may turn out bad lol)
 

iomex

UKDT
Dec 10, 2015
1,344
Best thing to do is copy another design - whether that's from real life or from OMSI.
 

iomex

UKDT
Dec 10, 2015
1,344
Well you could simply use a larger spline - or as Omsiese points out, use a surface spline such as those from O3D then put the pavements on yourself - although you'll need to path it. If you can't find a spline that works, it's pretty easy to make one yourself.
 

BestBear

Member
Nov 4, 2016
174
Need some tips on how to layout the roads etc for Fictional maps. I end up making stuffs too compact :(
 

iomex

UKDT
Dec 10, 2015
1,344
Something flat and level with simple junctions, best thing to do is find one that fits the bill that you've seen IRL. Just don't do a city, a smallish town with not many multilane roads will do.