It's not UE4, it's an engine called "Forzatech" developed by the Forza developers specifically for Forza, in the same way that Oriolus are developing the LOTUS engine specifically for LOTUS. It's the difference between two developers with the assistance of a few community members and two Microsoft-backed AAA dev teams.If only LOTUS utilised the UE4 engine, the editor is so much more versatile - I hope one day we see a Bus simulation like OMSI with that level of detail, those screens look amazing. I say UE4 because of how it looks but is it?
Im not into racing games but this does look the business.
XBOX One X and 4k TV. The rest is just some toying around with Lightroom. I don't yet have that kinda money for a mothership PC hah!! Thank thoughI take that you run the game on Ultra settings lol
(unless you used a filter overlay)
Those shaders look gorgeous, as does your Impala.