Driver texture and model issues

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twmmcw

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Hello, I'm making drivers in various operator's uniforms using the man02 model (due to lack of the hat). If copied and renamed the files (hum and cfg) and edited them so they refer to each other as well as my textures for the drivers. I then put the new driver .hum file into the drivers.txt file for the map and loaded the map. It gets the correct model but it's using the OMSI textures.
Any idea how I could fix this (so it loads my textures)?

Thanks!
 

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Sambob_12

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Maybe try copying the folder the person is in, rename it, delete the other textures and change the cfg file so it only selects your one.

Don't forget to go to the humans file in the map folder and put in the location of the person. :)
 
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twmmcw

New Member
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Maybe try copying the folder the person is in, rename it, delete the other textures and change the cfg file so it only selects your one.

Don't forget to go to the humans file in the map folder and put in the location of the person. :)
I'll see how that goes. I wasnt sure if it needed to be in the humans file, I thought it'd just be in the drivers file. CFG file has been changed but i'll double check and then update this post.
 

Sambob_12

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Sorry, I got mixed up with the drivers and humans files it only needs to go in the drivers file :)
 

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