Driver texture and model issues

  • Please note that answers to questions that receive more than 5 collective down votes will be automatically hidden.

twmmcw

New Member
Oct 22, 2016
10
Hello, I'm making drivers in various operator's uniforms using the man02 model (due to lack of the hat). If copied and renamed the files (hum and cfg) and edited them so they refer to each other as well as my textures for the drivers. I then put the new driver .hum file into the drivers.txt file for the map and loaded the map. It gets the correct model but it's using the OMSI textures.
Any idea how I could fix this (so it loads my textures)?

Thanks!
 

Sambob_12

Controlling your content since 2018
Forum Moderator
Content Control
Premium Subscriber
Oct 26, 2016
520
Favourite Truck
Scania
Maybe try copying the folder the person is in, rename it, delete the other textures and change the cfg file so it only selects your one.

Don't forget to go to the humans file in the map folder and put in the location of the person. :)
 
  • Like
Reactions: twmmcw

twmmcw

New Member
Oct 22, 2016
10
Maybe try copying the folder the person is in, rename it, delete the other textures and change the cfg file so it only selects your one.

Don't forget to go to the humans file in the map folder and put in the location of the person. :)
I'll see how that goes. I wasnt sure if it needed to be in the humans file, I thought it'd just be in the drivers file. CFG file has been changed but i'll double check and then update this post.
 

Sambob_12

Controlling your content since 2018
Forum Moderator
Content Control
Premium Subscriber
Oct 26, 2016
520
Favourite Truck
Scania
Sorry, I got mixed up with the drivers and humans files it only needs to go in the drivers file :)