Hey guys,
I'm currently creating the destination displays for my AEC Routemaster WIP. For the large number of rollblind sets, I chose the rollband.osc from the default MAN SD77. The three route number blind sets are used on my Routemaster in the following way: Ln1 is used to show the front route number together with the bulkhead route number. Ln2 shows the front intermediate destinations and Ln3 shows both route number and intermediate destinations on back and side display. That works very well so far.
The issue is, that the destination displays on front and back of my bus aren't shown. They even do not seem to be textured although I mapped them in anim8or. During the conversion blender shows them correctly textured.
I tried every combination of joining the meshes e.g. both outer destination faces together, or all four faces together or even all four faces for themselves.
While pushing the page up or down button (after F8 of course), you can hear the rolling sound of the display, but there stays a white face.
I also tested the o3d in the MAN SD77 with the same result. Then I tried the o3d from SD77 in my Routemaster, where it too didn't work. Very confusing.
Does anyone have any idea or experience with that rollblind script or modelling? I'm at my wit's end at the moment.
screen:
Hope someone has a clue.
Cheers, Matthias
I'm currently creating the destination displays for my AEC Routemaster WIP. For the large number of rollblind sets, I chose the rollband.osc from the default MAN SD77. The three route number blind sets are used on my Routemaster in the following way: Ln1 is used to show the front route number together with the bulkhead route number. Ln2 shows the front intermediate destinations and Ln3 shows both route number and intermediate destinations on back and side display. That works very well so far.
The issue is, that the destination displays on front and back of my bus aren't shown. They even do not seem to be textured although I mapped them in anim8or. During the conversion blender shows them correctly textured.
I tried every combination of joining the meshes e.g. both outer destination faces together, or all four faces together or even all four faces for themselves.
While pushing the page up or down button (after F8 of course), you can hear the rolling sound of the display, but there stays a white face.
I also tested the o3d in the MAN SD77 with the same result. Then I tried the o3d from SD77 in my Routemaster, where it too didn't work. Very confusing.
Does anyone have any idea or experience with that rollblind script or modelling? I'm at my wit's end at the moment.
screen:
Hope someone has a clue.
Cheers, Matthias