Battery Electric Buses For OMSI (2 Viewers)

Has anyone here thought about creating or modding some form of electric bus into OMSI? It's something I've been wanting to see implemented into the game for quite a while now.

Some examples shown below:
Proterra Catalyst BE40: https://insideevs.com/wp-content/uploads/2015/12/normal.jpg

New Flyer Xcelsior Charge XE40: http://ttmg.org/photos/tlogan/NYMTA_NFI_0011.jpg

Wright StreetAir EV: https://c1.staticflickr.com/5/4422/36559294324_cbb2d8d783_b.jpg

Mercedes Citaro C2 Electric: http://bioage.typepad.com/.a/6a00d8341c4fbe53ef01bb09f8e4a5970d-600wi
 

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Mikey

Howdy.
Feb 6, 2018
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8
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I have no experience with 3D modelling at all or have anywhere near an idea as to how to do it myself. I'm just making a suggestion.
What an inspired idea, it might be interesting. If you were interested in modelling one of your own, most of our creators use Blender or other CAD crafting software. There are some tutorials out there, I thought about it myself a few months back but I just don't have the time, especially while I'm creating a map too.
 

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I know it has stop start etc, but someone noted it has an electric only mode? By this, I take it the Diesel engine doesn’t conk in, no matter the speed

There is a button above the driver in the cab:

43887


Source: Manual_HafenCity_Hamburg_modern_en_web (Page: 21)
 

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Does any1 know how to bypass 5mph limit?

I managed to edit the files for the bus to allow it to go as fast as it normally does.
I also had to edit the sound config files for the bus, since the pitch became very high once I got above ~30 km/h.

The files to edit are (beginning from the OMSI root folder):
For the non-articulated variant:
Vehicles\HC_Volvo7900H\Script\engine_solo_constfile.txt
Vehicles\HC_Volvo7900H\Sound\Sound_V12.cfg

For the articulated variant:
Vehicles\HC_Volvo7900H\Script\engine_G_constfile.txt
Vehicles\HC_Volvo7900H\Sound\Sound_V18_T.cfg


In the respective constfile.txt, locate the [newcurve] hybrid_ZEM_vel and replace all the [pnt] occurrences below it with:
Code:
[pnt]
0
0

[pnt]
500
0.5

[pnt]
1200
0.7

[pnt]
1600
0.9

[pnt]
2000
1

At this point the bus will be able to accelerate normally with the ZEM-mode enabled.

To fix the sound pitch, in the respective sound.cfg file locate the first occurrence of the sound file g1_low.wav and replace the first [volcurve] along with all [pnt] occurrences beneath it with the following snippet:
Code:
[volcurve]
Velocity

[pnt]
1
0

[pnt]
30
0.1

[pnt]
50
0.2

[pnt]
70
0.3
 

Albastru

Somebody stole my fantasy
Forum Moderator
Feb 11, 2018
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Brighton & Hove, East Sussex, England
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Also about electric buses who know where/ if I can get the cng man a21 uk version like on the MAN A21 City repaint by Jamie Skinner it's in download if you wanna see what i mean
It uses the default sounds, and it won’t feel like a CNG, but it can be obtained by editing a repaint .cti, and setting the CNG setvar to [1]. :)
 

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