Hi there and thanks for reading my query.
I have a problem where the AI will spawn, but won't always use the correct HOF, have the right destination, transition smoothly, or stop at any station to pick up passengers.
I am able to drive the route and pick up passengers fine.
The bus, when it gets to its terminus, just drives to the end of the path segment and despawns, rather than waiting. The Profiles are set to "Always" for all stations. All station links are set up and are "Valid independent of scenario". When checking the bus stop cubes, they're timetabled for buses to stop. The timetable is set upcorrectly (afaik) and the AI vehicles have the duty card with correct times and stops along the route. The AI paths are type 1 and have no errors in the paths. "Conley Terminus" is at the end of run1 and the start of run2 for smoothtrans. Passengers will also try and get on with the wrong destination shown, e.g. Blind saying: "Conley" but going towards Atworth.
Any and all help would be greatly appreciated. Thanks in adavnce!
-Klaz
I have a problem where the AI will spawn, but won't always use the correct HOF, have the right destination, transition smoothly, or stop at any station to pick up passengers.
I am able to drive the route and pick up passengers fine.
The bus, when it gets to its terminus, just drives to the end of the path segment and despawns, rather than waiting. The Profiles are set to "Always" for all stations. All station links are set up and are "Valid independent of scenario". When checking the bus stop cubes, they're timetabled for buses to stop. The timetable is set upcorrectly (afaik) and the AI vehicles have the duty card with correct times and stops along the route. The AI paths are type 1 and have no errors in the paths. "Conley Terminus" is at the end of run1 and the start of run2 for smoothtrans. Passengers will also try and get on with the wrong destination shown, e.g. Blind saying: "Conley" but going towards Atworth.
Any and all help would be greatly appreciated. Thanks in adavnce!
-Klaz