Adding water into a map (1 Viewer)

Road-hog123

An Orange Bus
FF Council
UKDT
Add-on London Team
Dec 10, 2015
2,287
109
3,158
Kent, UK
roadhog123.co.uk
Pronouns
He/Him
In the "Tile" tab of the Editor, there is an "Add Water" button. This adds a water layer to the current tile.
In the "Terrain" tab of the Editor, you can switch between affecting terrain or water. You then use the same terrain editing tools to raise, lower and set the height of the water.
Note that the water can only be adjusted in the 4 corners of the tile, so other areas at the same height on the same tile will also flood. OMSI's water implementation isn't good, more realistic results could probably be achieved with some custom models and good texturing.
 

Advertisement

Mikey

Howdy.
Feb 6, 2018
360
8
442
In the "Tile" tab of the Editor, there is an "Add Water" button. This adds a water layer to the current tile.
In the "Terrain" tab of the Editor, you can switch between affecting terrain or water. You then use the same terrain editing tools to raise, lower and set the height of the water.
Note that the water can only be adjusted in the 4 corners of the tile, so other areas at the same height on the same tile will also flood. OMSI's water implementation isn't good, more realistic results could probably be achieved with some custom models and good texturing.
Thanks Roadhog that's a great help.
 
This thread is more than 5 years old.

Your message may be considered spam for the following reasons:

Users who are viewing this thread