Manly ACT THREE

Manly ACT THREE 1.1

Login to Download
License
Freeware
Required Downloads
Please ensure you download all four files when you click "download".
manlycover2.jpg

Welcome back to Manly.
After 7 years of building, Manly ACT THREE is finally available to download.
Enjoy driving along sunny beaches, suburban areas big hills and lots of narrow streets.
Manly ACT THREE has over 50 driveable routes which cover a massive area encompassing the area from Sydney City to Manly and Mona Vale.

Please read the FAQ before asking any questions in the support thread. The readme file can be found in the Documentation folder contained within your OMSI 2 directory once all four files have been installed.

Feel free to leave a review below. If you find an issue. The best place to put it is here.
Be very specific too so we can fix it. General statements are not very helpful.
Upload Requirements Confirmation
This file's author has confirmed that all applicable Upload Requirements have been followed. Please report the file to a member of staff if you find any issues.
Author
Chuckinho
Downloads
1,478
Views
9,041
First release
Last update
Rating
4.24 star(s) 25 reviews

Latest updates

  1. Manly ACT THREE Version 1.1

    Version 1.1 Update includes: You will need to download all four files and overwrite existing...

Latest Reviews

Hi Chuck,

Thanks for making and sharing this. A massive piece of work that really captures the look and feel of this northern area of Sydney.

Makes it worth playing OMSI again :)
Chuckinho
Chuckinho
Thanks mate. Glad you are enoying the map.
I love this map because I live in the area the map is based in but the only thing to complain about is during the Dee Why part 159 route the scenery is really bad and for all those wanting updates this is their facebook https://www.facebook.com/omsimanly/posts/ and this is the place to download 1.1 https://mega.nz/?fbclid=IwAR0G0AR7GRw2CR0WiLqFo_rSMJL7JNXlS1Rq8ie0EEiECCfTkpTtVgVxulQ#F!QpFF0YoQ!ac1AovBs9u1RdzQwNVUt5Q
Chuckinho
Chuckinho
Thanks for the review mate. We first made the 159 in ACT ONE so it probably needs a revisit ;)
We all know that it is basically a matter of picking from about 10 different unit block types to get it more authentic.
I really enjoy this map, being that I am an Australian myself, all signs are very accurate. My only issue is, some red lights don't work, especially on Military Road past Spit Road Junction. and AI is not very responsive, they pull out and just go through red lights. (yes collision is turned off) But like as in all maps I try to play to the utmost realism available. I understand of course that this is a gigantic map, almost 924 tiles, and I thought Great Grundorf 2 and X10 Berlin had a lot of tiles. Overall this is a great map, looking forward to receiving journals for Brookvale Depot :)
Chuckinho
Chuckinho
Glad you are enjoying the map. Traffic lights should be fixed in Version 1.1 which has just been released.
Good map, I created the roadmap for myself for omninavigation and can relax and enjoy driving, learnt the 257 and M30 already, M30 id say is the easiest the Sydney opera house, the bridge into Sydney is great.

Hopefully someone can repaint the Masterdeck buses with the NSW logos. Only thing is entering 571 on the Ziel doesn’t work but using the route / destination box and doing it manually does work.
Chuckinho
Chuckinho
Hopefully you are getting a better experience now that you have overwirrten your old files.
As for repaints, there is nothing stopping you from making them for yourself and sharing them with us.
Very Good Map, I Would Highly Recommend But choosing the dest cant be really confusing for some people so I would love that to be changed
Chuckinho
Chuckinho
Luckily we don't require our egos being brushed ebcause 3 stars for highly recommended would do our heads in.
Amazing map love driving on it would definitely recommend anyone they download it great fun. Just a quick question could just be me but every time I complete a run on a line say 247 when I reach my destination and go to change the destination sign in the quick menu it seems to be stuck on the previous destination sign and won’t change till I spawn in a new bus
First of all I want to mention that this is a unique map both with regards to quality and quantity. It feels really realistic to drive on it and I would certainly advise every Omsi lover to download it.
But what Ive experienced on a quick run from North Sydney Depot to Goose Hill and one round on line m20 is that there is still much work to do:
1.) Traffic is stuck on many roads and does not move on. Not in a realistic way but in a buggy way that nothing moves forward or backward. Dont get me wrong I appreciate much traffic and even traffic jam but not in a way that cars stopping and not moving on without a reason.
2.) Tickets and passengers: I had to replace my bus two times during this short amount of playing, because passengers where just staying at the front door and not moving on without saying something. Another passenger ordered a ticket but would not take it, when I handed it out and also stayed at the front door. Also in the Mercedes Citaro the ticket printer does not contain an mybus 3 concession ticket. Therefore I couldnt sell one to the passenger manually. All in all the behaviour of the passengers seems to be somewhat buggy which makes it hard to drive on the map for a longer time without making adjustments.
3.) Cars and objects are plopping up just moments before you encounter them. Especially when you are on a main road and cars plopping up in a side road next to you or even on a main road in front of you it does not help to make the map realistic. I would suggest to choose entry points for cars in less visible places, as it is practised on other maps. On the other hand I have to say that the amount of traffic creates a very lively atmosphere.

Nevertheless in this state I have to say, that it is hard to play the map smoothly. Readjusting things every 20 minutes or so or having to drive through other cars that do not moving on makes it hard to enjoy the map even if it is a masterpiece.
Chuckinho
Chuckinho
Thanks for the feedback and welcome to the forum. ;)
Frankfurt am Main oder an der Oder?

I always like to explain percieved issues on the map.

But what Ive experienced on a quick run from North Sydney Depot to Goose Hill (Gore Hill, mate. Besides, if you've done the SPL, then you've not driven too far - just down Ernest St, Alexander and Albany and past RNSH/Gore HIll Oval))
1.) Traffic is stuck on many roads and does not move on. (Omsi bug, mostly due to being RHD not LHD, especially on 6 and 7 lane roads))
Dont get me wrong I appreciate much traffic and even traffic jam (Pretty much all the M20 is one big traffic jam. This is an extremely busy part of the world. Once it took me 2 hours to get from the Spit Bridge to Crows Nest).

2.) Tickets and passengers: I had to replace my bus two times during this short amount of playing, because passengers where just staying at the front door and not moving on without saying something. (This is entirely due to the bus, which we did not build and I understand is no longer being supported openly by Lowlander - it has nothing to do with the map. Passengers getting onto seats is all laid out in bus scripts.)(The giving of money by passengers to you is hat we can control through the currency pack, what the bus gives back is up to the bus)

Another passenger ordered a ticket but would not take it, when I handed it out and also stayed at the front door. (Bus again mate, not map)
Also in the Mercedes Citaro the ticket printer does not contain an mybus 3 concession ticket.(Bus)
Therefore I couldnt sell one to the passenger manually. (Bus does not support Australian currency, I would recommend the Eclipse for manual ticketing)
All in all the behaviour of the passengers seems to be somewhat buggy which makes it hard to drive on the map for a longer time without making adjustments. (You sound very frustrated, which is unfortunate.)

3.) Cars and objects are plopping up just moments before you encounter them. (This is an identified bug which is mentioned in the FAQ and the manual.)

especially when you are on a main road and cars plopping up in a side road next to you or even on a main road in front of you it does not help to make the map realistic. (Car priority has always been an issue with RHD maps.)
I think for all that hard work you put in, you have done an amazing job!!
I love the map!!

Quick question the MBO 405 bus for the map is that a steam dlc?

Thanks again!
Cameron
Chuckinho
Chuckinho
Thank mate. glad that you are enjoying the map.
The modified MBO405 on the map was made in Singapore (SBS Transit) and is no longer available elsewhere.
Manly Act 3... a masterpiece. Probably the largest here on FellowsFilm.
I've started exploring from Mona Vale Depot, and then just driving and driving, and the roads never stopped. And it looks the part as well.
The map has a very unique style and feel to it, and, even though I have never been even even remotely close to Australia, I still feel like I'm driving there, from thousands and thousands of miles away.
I can't thank you enough for this truly amazing piece.
Chuckinho
Chuckinho
Thanks mate.
It inspires us when we hear that folk from the other side fo the world enjoy Australia.
https://www.youtube.com/watch?v=WP-39Qq4OQc
I feel people have been quite critical with their reviews here, regarding 'detail' - not one German reused asset in this map that I've seen, with road networks and layouts clearly made as close as possible to real life.

Great work :)
Chuckinho
Chuckinho
There are some German assets, but we made them ourselves.
https://imagizer.imageshack.com/img922/6317/r9y2av.jpg